Server Information
Rates
x1 = vanilla speed| Experience (XP) | x1 |
|---|---|
| Skill Points (SP) | x1 |
| Item Drop | x1 |
| Adena | x1 |
| Spoil | x1 |
| Quest | x1 |
| Safe Enchant | 3 |
Server Features
Gameplay systems & policiesConvenience
Progression
Rewards & Events
Integrity
About E-Global Lu4
E-Global Lu4 is a craft-pvp project powered by the proprietary Lu4 engine, built with Unreal Engine 5. The server launches on July 31, 2026, and offers x1 rates with a staged 40-day content plan. The custom Lu4 client delivers modern graphics, enhanced visual settings, reworked progression, and a range of unique gameplay systems that set the project apart from traditional Lineage 2 servers.
The core mechanic is the EXP fatigue system: daily experience gain is capped and resets every day at 6:30 server time. This makes party farming not just convenient but mechanically rewarding—party members each receive 30% of the full EXP per kill, and quest items are distributed to all participants. Class change quests can also be completed as a group. Self-buffs are critically important, as the NPC Buffer will be introduced later with a strictly limited selection.
The clan system has been redesigned: there are no alliances, CRP, Squads, or Academy. Instead, players progress through Clan Unity, which grants passive bonuses based on clan activity, and Proof of Loyalty, a special currency used to level the clan to the maximum level 5 and unlock clan skills. The donation model is strictly no-p2w: the in-game shop contains no consumables or starter packs, offering only a "Support the Project" option equivalent to a Premium Account.
Gameplay style
The server features x1 rates for XP, SP, Drop, and Adena, creating a slow and rewarding progression experience. It runs on the proprietary Lu4 engine built with Unreal Engine 5, providing modern graphics, improved visual fidelity, and enhanced gameplay features. The EXP fatigue system limits daily experience gain and resets every day at 6:30 server time. Party farming is mechanically rewarded: every party member receives 30% of the full EXP per monster kill, quest items are shared with all participants, and class change quests can be completed together. Completing the first class change grants a weapon upgrade coupon (Top-NG → Low-D), while the second class change requires 2,500,000 Adena.
Equipment progression is unlocked in stages. Epic bosses include Queen Ant, Orfen, Core, and Zaken. Available castles are Gludio, Dion, Giran, Innadril, and Oren, while capturable clan halls include Fortress of Resistance and Bandit Stronghold. The clan system removes alliances, CRP, Squads, and Academy in favor of Clan Unity and Proof of Loyalty. The maximum clan level is 5. Self-buffs remain an important part of progression, as the NPC Buffer will become available later with a very limited selection.
Who it's for
The server is designed for experienced players who enjoy slow x1 progression and want to experience Lineage 2 on the proprietary Lu4 engine built with Unreal Engine 5. The EXP fatigue system and the mechanical rewards for party farming make it especially appealing to players who prefer permanent parties or organized clans. The redesigned clan system without alliances or Academy offers a more streamlined clan experience, while the strict no-p2w model and the absence of consumables in the shop make the project attractive to players looking for a fair long-term server.
Highlights
- Proprietary Lu4 engine built with Unreal Engine 5 and modern graphics
- EXP fatigue system with a daily reset at 6:30
- Party farming is mechanically more rewarding than solo play
- Clan system without alliances, CRP, or Academy
- No-p2w: no consumables or starter packs in the shop
What makes E-Global Lu4 unique
Unique selling points
- Proprietary Lu4 engine built with Unreal Engine 5 and unique gameplay systems
- EXP fatigue system: daily EXP cap with a reset at 6:30
- Reworked clan system: Clan Unity and Proof of Loyalty instead of alliances and CRP
- 40-day content plan with staged gear upgrade rollout
Best for
- Players who value slow progression at x1 rates
- Clans that prefer a streamlined system without alliances
- Players looking for a no-p2w craft-pvp server powered by the Lu4 engine
- Players who prefer party farming over solo play
Competitive advantage
E-Global Lu4 stands out with its proprietary Lu4 engine built with Unreal Engine 5 and the EXP fatigue system, a mechanic that fundamentally changes the pace of progression. The redesigned clan system without alliances and the strict no-p2w donation model further distinguish the project from most Lineage 2 craft-pvp servers.
Editorial Verdict
Pros
- Custom Lu4 engine with enhanced graphics settings
- No-p2w: no consumables or starter packs in the shop
- Party farming is mechanically incentivized — quest items are awarded to all party members
- Staged 40-day content plan with a transparent schedule
- Class change quests can be completed in a party
Cons
- Proprietary Lu4 engine built with Unreal Engine 5 and enhanced graphics
- The NPC Buffer will be added later and will have a limited selection
- During alpha testing, clans cannot form alliances
Donation policy
This server operates with a strict No Pay-to-Win policy. All players compete on equal footing — your success depends entirely on skill, strategy, and time invested. Donations (if accepted) are limited to cosmetics or minor convenience features that do not affect gameplay balance.
Videos
Overview of the new UE5-powered Lu4 engine
UE5-powered Lu4 engine gameplay showcase
PvP on the Valhalla Lu4 x1 server
PvP on the Valhalla Lu4 x1 server
Player Reviews
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Frequently asked questions
Common questions about E-Global Lu4, answered by the editorial team.
All E-Global servers
| Name | Chronicles | Rates | Votes | Status | Launch date |
|---|---|---|---|---|---|
| Interlude | x1 | 0 / 0 | 7,522 | Jun 20, 2025 | |
| Interlude → HF | x1 | 0 / 0 | 907 | Nov 20, 2020 | |
- Chronicles
- Interlude
- Rates
- x1
- Votes
- 0 / 0
- Status
- 7,522
- Launch date
- Jun 20, 2025
- Chronicles
- Interlude → HF
- Rates
- x1
- Votes
- 0 / 0
- Status
- 907
- Launch date
- Nov 20, 2020
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Launch: Jul 31, 2026
