Server Information
Rates
x1 = vanilla speed| Experience (XP) | x1 |
|---|---|
| Skill Points (SP) | x1 |
| Item Drop | x1 |
| Adena | x1 |
| Spoil | x1 |
| Quest | x1 |
| Safe Enchant | 3 |
Server Features
Gameplay systems & policiesConvenience
Progression
Rewards & Events
Integrity
About E-Global Lu4
E-Global Lu4 is a Classic server with x1 rates focused on crafting and PvP. Launch is scheduled for July 31, 2026 at 21:00 UTC+3. The project targets both European and Russian-speaking audiences: Black and White servers (UTC+3) are available, along with a dedicated LATAM server (UTC-3). The client is built on Unreal Engine 5.
Gameplay revolves around classic x1 progression with a Fatigue system that limits leveling speed, and step-by-step gear improvement through crafting. The maximum level is 75. The game features a new class — Terramancer (gnome mage) — adapted profession quests, and quest items distributed to all party members simultaneously. Castle Sieges cover Gludio, Dion, Giran, Innadril, and Oren, while epic bosses include Queen Ant, Orfen, Core, and Zaken.
The monetization model is no-p2w: Luxor Shop and a donate shop with gear are absent. Premium Account grants a +50% EXP/SP/Drop/Spoil bonus, an extra client window, teleports, and expanded inventory. The clan system includes Clan Unity with passive bonuses, Proof of Loyalty for clan level advancement, and capturable clan halls — Fortress of Resistance and Bandit Stronghold.
Gameplay style
The server runs at x1 rates for XP, SP, Drop, and Adena — progression is as close to the classic pace as possible. The Fatigue system further limits leveling speed, making every level meaningful. The maximum character level is 75. Crafting and step-by-step gear improvement are mandatory parts of progression. Profession quests are adapted for Lu4, and quest items are awarded to all party members simultaneously.
The PvP component includes sieges of five castles (Gludio, Dion, Giran, Innadril, Oren), capturable clan halls Fortress of Resistance and Bandit Stronghold, and epic bosses Queen Ant, Orfen, Core, and Zaken. A death penalty system applies for PvE deaths, PvP deaths, and PK. The clan system is supported by Clan Unity mechanics (passive bonuses) and Proof of Loyalty for clan level advancement. The new Terramancer class (gnome mage) expands the roster of available professions.
Who it's for
E-Global Lu4 is aimed at experienced Lineage 2 Classic players who value slow and meaningful x1 progression. The project suits those who want full-featured crafting, clan gameplay with sieges and epic bosses, and no pay-to-win elements. Multilingual support (EN, RU, UK) and the availability of EU and LATAM servers make it accessible to a broad international audience.
Highlights
- Unreal Engine 5 client — modern graphics for Classic
- New class Terramancer: gnome mage in a Classic setting
- Fatigue system: x1 leveling speed restriction
- No-p2w: no donate shop with gear
- Three servers: Black, White (UTC+3) and LATAM (UTC-3)
What makes E-Global Lu4 unique
Unique selling points
- Unreal Engine 5 client — a rarity for the Classic format
- New class Terramancer (gnome mage) — exclusive to Lu4
- Fatigue system on top of x1 rates — maximum slow progression
- No-p2w with a complete absence of donate gear
Best for
- Players who value classic x1 progression without donations
- Clans focused on Castle Sieges and capturing clan halls
- Crafting enthusiasts and fans of step-by-step gear improvement
- Russian- and English-speaking players in the EU region
Competitive advantage
E-Global Lu4 combines Classic x1 with an Unreal Engine 5 client and the new Terramancer class — setting it apart from standard Classic projects. The complete absence of donate gear and the Fatigue system create an environment where progress is determined by playtime, not spending.
Editorial Verdict
Pros
- x1 rates and the Fatigue system deliver slow, meaningful progression
- No-p2w: Luxor Shop and donate gear are completely absent
- Unreal Engine 5 client with modern graphics
- New Terramancer class expands the choice of professions
- Quest items are awarded to all party members simultaneously
Cons
- x1 rates + Fatigue means very slow leveling — not for everyone
- NPC Buffer will only appear in the future; the current selection is limited
- Possible merger with the Gamma server — timeline is uncertain
Donation policy
This server operates with a strict No Pay-to-Win policy. All players compete on equal footing — your success depends entirely on skill, strategy, and time invested. Donations (if accepted) are limited to cosmetics or minor convenience features that do not affect gameplay balance.
Screenshots
Videos
Overview of the new UE5-powered Lu4 engine
Player Reviews
No reviews yet — be the first to share your experience.
Frequently asked questions
Common questions about E-Global Lu4, answered by the editorial team.
All E-Global servers
| Name | Chronicles | Rates | Votes | Status | Launch date |
|---|---|---|---|---|---|
| Interlude | x1 | 0 / 0 | 8,625 | Jun 20, 2025 | |
| Interlude → HF | x1 | 0 / 0 | 850 | Nov 20, 2020 | |
- Chronicles
- Interlude
- Rates
- x1
- Votes
- 0 / 0
- Status
- 8,625
- Launch date
- Jun 20, 2025
- Chronicles
- Interlude → HF
- Rates
- x1
- Votes
- 0 / 0
- Status
- 850
- Launch date
- Nov 20, 2020
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Launch: Jul 31, 2026
