BAZA logo
Running since 2025

BAZA

BAZA — L2 Essence server with Caravans, crafting, Telegram bot, and free offline farming. Launch: January 2025.

Official linksVisit Website

Project Information

Running since2025
Main chronicleEssence
Active servers2 servers
Current serverRenaissance x1

Project Activity

Votes this month1 vote
Official websiteVisit Website
Social links

Project servers

  • Chronicles
    Essence
    Rates
    x1
    Votes
    0 / 0
    Status
    Online
    Launch date
    Jan 10, 2025
  • Chronicles
    Essence
    Rates
    x1
    Votes
    1 / 1
    Status
    Upcoming
    Launch date
    Jul 17, 2026

About the project

BAZA is a project on Essence chronicles, launched on January 10, 2025. The server positions itself as a second season with reworked mechanics: developers took into account criticism from the first season and slowed down the pace of development due to modification limits, a soft cap on level in each update, and a more measured schedule of events and promotions. The project team releases 2 updates per week and provides 24/7 support.

Key differences between BAZA and standard Essence servers include a Crafting system with resource acquisition through in-game activities and Caravans, reimagined gear (a noticeable difference between C-B-A grades), and the Telegram bot 'Lyubochka', which allows you to manage your character directly from your smartphone: re-teleport to a spot, push notifications, and character status information. Offline farming is available to all players for free and without restrictions.

The server's economy is built on resource farming, trading, and player activity: every resource and item has real value, and adena retains its significance at every stage of the game. For the PvP audience, BigWar and MidWar divisions are provided with separate castles, a daily PvP event in the format of a 50 vs 50 siege, an updated Olympiad with participation from level 65, and rewards even for second place.

Project history

BAZA launched on January 10, 2025. The current season is the second: the first season has already concluded, and developers took into account player criticism — specifically, complaints about the too-fast pace of updates. In the second season, modification limits, a soft cap on level in each update, and a more measured content schedule have been introduced.

Reputation & Trust

The project has been operating since 2025 and announces a second season, taking into account feedback from the first season's players. Two separate specialists for multi-client control have been added to the team, and a preventive system for detecting RMT and multi-client play has been implemented.

Strengths

  • Free offline farming without restrictions for all players
  • Telegram bot 'Lyubochka': character management, re-teleport to a spot, and push notifications directly from your smartphone
  • Caravans system — a new mechanic for acquiring valuable resources, unique to the genre
  • BigWar and MidWar divisions with separate castles, a daily 50 vs 50 siege, and an updated Olympiad with rewards for second place
  • 2 updates per week and 24/7 support from a team of 21 specialists
  • Class change is available from the start and from the second profession at a low cost
  • Unique daily events: Forest of Trials, Mafia's Refuge — instead of standard TvT and Last Hero

Trade-offs

  • The project is only in its second season — long-term history and brand stability are not yet time-proven
  • The first season was criticized for too fast a pace of updates — practice will show how balanced the new approach will be
  • Custom mechanics (Caravans, new crafting) require immersion and might be unfamiliar to players of classic Essence

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Project FAQ

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